Games » Action » Diamond Hollow » Preview

Diamond Hollow
6411 plays
Diamond Hollow
Shoot, upgrade, conquer enemies, attempt achievements, collect gems, all in an attempt to escape an endless cave.

Diamond Hollow was developed as an entry in Ludum Dare 20, a competition where you have 48 hours to create a game from scratch.
I’ve fixed some bugs and made minor adjustments for the Kongregate version (such as replacing the music, implementing kong API, etc), and I hope you enjoy it. I’d love to make a sequel without a 48 hour time constraint, so if you have suggestions, please leave them in the comments!

Special thanks to Pahndah for helping play test.

All Games ▼ Show